Hooked
by Nir Eyal
Nir Eyal's Hook Model explains why some products capture attention while others fade away. These 4 skills walk you through each phase of the habit loop — designing external and internal triggers, reducing friction to drive action, creating variable rewards that sustain engagement, and building investment loops that bring users back — giving you an ethical blueprint for products people can't put down.
Skills (4)
/trigger-designPhase 1: TriggerDesign external and internal triggers that prompt users to engage with your product repeatedly.
/action-designPhase 2: ActionReduce friction and increase motivation so users take the intended action with minimal effort.
/variable-rewardPhase 3: RewardCreate variable rewards that sustain engagement through unpredictability across tribe, hunt, and self dimensions.
/investment-loopPhase 4: InvestmentDesign the investment phase where users store value that makes leaving harder and returning more rewarding.
Installation
01Clone the repository
git clone https://github.com/concaption/spellpages.git ~/.claude/spellpages02Install the plugin
claude plugin install ~/.claude/spellpages/content/books/hooked03Start using skills
Type a skill command (e.g. /trigger-design) in Claude Code.
one-liner
git clone https://github.com/concaption/spellpages.git ~/.claude/spellpages && claude plugin install ~/.claude/spellpages/content/books/hooked